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Volume 001 Standard edition

Kickstarter Exclusive Hardcover

Kickstarter Exclusive Hardcover

A premium gaming journal delivering thought-provoking stories, insightful features and carefully curated art from industry talent.

Our very first volume, which launched in July 2021, is filled to bursting with gaming content and artwork from the likes of Adam Koralik, John Linneman, Rishi Alwani, Ben Bayliss, SightlessKombat, Sam McKenzie, Bani, Kinky Sketch, Beetlerots and many more. With a focus on Sony’s revolutionary first console, the PlayStation, we dive into topics as diverse as the importance of demo discs, passionate retrospectives on your favourite PlayStation classics, and we even take a look at the fascinating story of the mythic Nintendo Play Station.

You’ll also find articles digging into the cost of nostalgia, accessibility in gaming, the GameStop short-selling scandal, and the unexpected impact of the PlayStation 2 on India’s gaming scene. Accompanying every piece (each written by industry veterans, our fantastic staff writers or up-and-coming talent) is a specially commissioned piece of art designed to complement and expand on the topic at hand.

All of this is assembled in a beautifully designed bespoke package that makes reading the journal a sheer delight. Whether you choose a digital or physical copy, [lock-on] is here to tell you that gaming IS art, and so much more besides.

We’re also proud to announce that our logo and brackets icon were designed by the legendary Cory Schmitz: the graphic designer most famous for working with PlayStation, but who has also created logos for the likes of Analogue, Remedy and Ubisoft. His designs are iconic, and having his work adorn our journal is a real honour.

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Unique long-form features with cultural, artistic, and sociopolitical themes

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Fascinating case-studies into all facets of gaming / Thematic retrospectives with thoughtful critical analysis.

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Exclusive interviews with leading industry professionals

“The first volume of [lock-on] is devoted to long-form discussions of PlayStation. From Metal Gear Solid to the The Last of Us Part II, the journal is examining PlayStation's lineage, and it's being staffed by talented, knowledgeable writers and personalities in the industry. [lock-on] has the potential to be a glowing example of where the industry should be moving”

— Comic Book Resources “ Is There Still Room For Gaming Magazines in 2021?”

Featured Writers

John Linneman (Digital Foundry)

Marc Duddleson (My Life in Gaming)

Ryan Biniecki (Mystic)

Adam Koralik (YouTuber)

SightlessKombat

Alex Aniel (Author of Itchy, Tasty: An Unofficial History of Resident Evil.)

Jawmuncher (Dino Crisis Expert)

PlayStation Brah (The Playstation Brahs)

Ryan Brown (Super Rare Games)

Haris A. Devine [aka WumpaGem] (Crashy News on YouTube)

Marcus Maloney (Sociology Lecturer)

Laurie Eggleston (Staff Writer)

Lance Macdonald (Youtuber)

Lara Jackson (Staff Writer)

Dave Klein (DaveControl)

Kelsy Polnik (Freelance Journalist)

Douglas Bogart (Limited Run Games)

Matt Paprocki (Freelance Journalist)

Michael Leopold Weber (Staff Writer)

Jamie Sharp (Staff Writer)

Ben Bayliss (Freelance Journalist)

Cade Onder (Screen Rant)

Ethan Hunt (Staff Writer)

Rishi Alwani (IGN India)

James Bentley (Staff Writer)

Andrew Dickinson (Staff Writer)

Nate Ellingsworth (Staff Writer)

And More!

“Lock-On is an object of art in itself, a deliciously tactile volume printed on high-quality paper and clearly made with passion and not a little obsession.'”

— amostagreeablepastime.com “ The rise of the high-quality gaming periodical”

Featured Artists

Oh No Sam

Sapro

Rayluaza

Robin Wilde

Riotbones

Rags 23

Ma-ko

Party In The Front

Little Ghoul

David Blatt

Bani-Chan

Alessio Greco

Alec Sorensen

Katie Wilson

And More!

This Volume

156 pages

Limited to 1000 Copies (Softcover) 200 (Hardcover)

Hand Numbered

245 x 200 mm

Custom OBI Strip and Branding

Perfect bound

Litho print

Printed on 120 gsm Uncoated

View Sample